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CPT 288
Computer Game Development I
HOURS:  ClassLabCredit
303
This course introduces computer game design and development using the Windows API model. Topics include creating 3D models using matrices, transformation, rotation, texture mapping, 3D lighting, meshes, sprites, particles, special effects, and the application of game math and physics techniques. Prerequisites with a grade of C or higher: CPT 244 and IST 235. This course is typically taught only in the spring semester.

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Date/Time Published:12/19/2014 4:26